Hi everyone, this is Ascriptmaster here back for another Cardfight!! Vanguard deck profile. This week's deck will be on Revenger, Dragruler Phantom. Dragruler Phantom's skills mainly focus on pushing the opponent to 5 damage, unlike the other main Revenger boss unit, Raging Form Dragon, whose aim is to end the game once the opponent is near 5 damage by superior riding for extra attacks. A video displaying its potential can be seen here.
Grade 0: Creeping Dark Goat (Starter) 4 Grim Revenger (Critical) 4 Revenger, Air Raid Dragon (Critical) 4 Freezing Revenger (Draw) 4 Healing Revenger (Heal) |
Grade 1: 4 Revenger of Darkness, Mac Lir 3 Brunt Revenger, Shadow Lancer 3 Morale Revenger, Dorint 2 Black-winged Swordbreaker 2 Revenger, Dark Bond Trumpeter |
Grade 2: 4 Blaster Dark Revenger 3 Crisis Revenger, Mana 3 Revenger of Nullity, Masquerade 1 Skull Witch, Nemain |
Grade 3: 4 Illusory Revenger, Mordred Phantom 4 Revenger, Dragruler Phantom |
The general strategy of the deck is to Break Ride Dragruler Phantom and use its skill multiple times to force your opponent to 5 damage before attacking. Creeping Dark Goat and Brunt Revenger, Shadow Lancer help this strategy search for Mordred Phantom to ensure that it can be ridden first. With Dragruler Phantom's ability to send damage directly to the opponent by sacrificing Rearguards until they are at 5, Crisis Revenger, Mana and Dark Bond Trumpeter are useful because of their superior calls for quick sacrifices. Mordred Phantom also works to this regard by superior calling a Shadow Paladin when you break ride, but due to the power gain caused by the breakride, it is preferable if the unit called by Mordred is not sacrificed that turn for the gambit.
There are many unique choices I chose for this deck. Black-winged Swordbreaker and Nemain cannot be sacrificed for Dragruler Phantom, but provide some much-needed draw power for guarding and attacking with. Of course, Swordbreaker must be called by Mordred Phantom to get its skill, so it can be left out of a Dragruler Phantom deck if you feel it's unnecessary.
It should also be noted that while this deck as displayed in my video uses critical triggers, as a general rule stand triggers work better with Dragruler Phantom, because once the opponent is at 5 damage, a stand trigger will allow an extra attack and therefore an extra chance to push the opponent to game.
There are many unique choices I chose for this deck. Black-winged Swordbreaker and Nemain cannot be sacrificed for Dragruler Phantom, but provide some much-needed draw power for guarding and attacking with. Of course, Swordbreaker must be called by Mordred Phantom to get its skill, so it can be left out of a Dragruler Phantom deck if you feel it's unnecessary.
It should also be noted that while this deck as displayed in my video uses critical triggers, as a general rule stand triggers work better with Dragruler Phantom, because once the opponent is at 5 damage, a stand trigger will allow an extra attack and therefore an extra chance to push the opponent to game.
Do you think draguler or raging form dragon is a stronger deck?
ReplyDeleteBoth have an upside and a downside to each of their abilities. Draguler's main pressure comes from pushing your opponent to near lethal damage without using attacks to do it and powering up your Vanguard in the process. It also has a good defensive attribute if you have the break ride in soul. However, doing so makes you lose field presence or hand advantage if you want to call out units to replace them. Another downside is that triggers still do activate if they are shown through Dragruler's effect. The harshest downside I see is that your opponent doesn't lose any hand for you using his effect which means that he could potentially have more cards than he would have if you just attacked him.
DeleteThe up side to raging form is that it can stand again which can apply a lot of pressure against your opponent especially if you run a 8 critical deck. You can also apply the trigger to the last column you have on the field since raging form eats only 3 units. However, raging form's downside is that a persona blast must occur, so if two of your four raging forms are gone to damage, the pressure from raging form isn't going to be too strong. Also, the problem with raging for is the minimum of three units, which can cause a strain on the your hand if you are falling behind your opponent.
All in All TL;DR
Raging Form: Trigger Pressure
Dragruler: Power Pressure
IMO I love Raging form but teching in a Dragruler doesn't hurt.
-ThatAsianGuy