Hello everyone Natsu here back for another Vanguard deck profile article and this week we're going to be taking a look at Seekers, the new Royal Paladin archetype used by Kai in the beginning of the Legion Mate arc and how I decided to build the deck.
Grade 0
Advance Party Seeker File
Certain Kill Seeker, Modron x4
Seeker, Harold Breath Dragon x4
Seeker, Loving Healer x4
Margal x4
So for our triggers I went with the standard build and File as the starter in order to get a starter that can place himself back into my soul for a mid game retire and to help pay for Sing Saver's hefty soul blast cost (or at least hefty for this clan). Like most other Seeker builds Margal is used as the draw trigger for a quick +3k to a unit for magic numbers and a +1 to soul while losing only 5k shield in the process.
Grade 1
Glynngal Seeker x4
Good Faith Seeker, Cynric x4
Guardian Law Seeker, Shiron x4
Seeker, Rune Eagle x3
My grade 1 lineup is also pretty standard for the most part with Glynngal who when boosting a Blaster Blade Seeker attack that hits lets you unflip and cycle through your cards. Due to legion rulings if he boosts a Sing Saver in legion his skill will go off so it can add pressure to your Vanguard attacks since sometimes you can eat up counterblast in this deck quickly. Next is Cynric who is our standard 10k grade 1 attacker to help push your opponent to high damage early on, and Shiron is our standard perfect guard. I opted to not play Quintent Wall in this build because I feel that I already use up enough counterblast with my other cards and usually can just guard the 4 cards to my damage zone if I need to. Lastly Rune Eagle is a 10k booster when you're in Legion so that you can hit 32k with your Sing Saver Dragon.
Grade 2
Blaster Blade Seeker x3
Romance Seeker, Cerdric x3
Crossbow Seeker, Gildas x2
Total Force Seeker, Locrinus x2
For our grade 2s due to my choice of back up Legion vanguard the variety is bigger than my normal grade 2 line ups. First we run 3 Blaster Blade Seeker who is Sing Saver's Legion Mate and who by counterblasting 1 when he's called can retire a grade 2 or higher rear guard so long as your Vanguard is a Seeker. Then I run Cerdric who is the 12k attacker for the Seeker archetype, for standard number pressure. Next is Gildas who when you legion can counterblast 1 and get you ANY Seeker from your deck, which can help you gain more field presence and help push for game. Then lastly I run 2 Locrinus who is the legion mate for Brutus (who I'll talk about later) and has a skill of being a 13k attacker during the turn you legion.
Grade 3
Seeker, Sing Saver Dragon x4
Bifurication Seeker, Brutus x4
First is Sing Saver Dragon who when in Legion can counterblast 2, soulblast 3 and discard to in order to ride another copy from
your deck at stand AND perform legion with a Blaster Blade Seeker from your soul. The soul blast cost makes the skill a usually once per game skill, but the key with this deck is knowing when to use the skill due to royal paladin not having an efficient way to build up soul to have the skill go off more than once a game (although possible if you have the Margals for it). Generally you'll want to use this skill in a push for game so that you can finish off your opponent. The other grade 3 I chose to run was Brutus, his legion mate is Locrinus and his skill is by especial counterblasting 1 you can give your whole front row (the legion mate included) 3000 power. So he alone will swing for 26k every turn unboosted which hits magic numbers against a lot of decks and since most clans will now have a legion and we're moving towards a legion meta, this only makes him an even better unit. He can help add more pressure then Sing Saver and then you can ride Sing Saver over him to make a final push for game.
Overall this deck is a very good deck and it's very clear why it's been dominating most of Japan. The deck has the ability of Raging Form Dragon where it holds 2 Vanguard attacks over its opponents while also at the same time is like Zerachiel where it can power up all of it's rows for high numbers to quickly drain and opponent's hand. The only issue that this deck can have is sometimes running out of counterblast and in the hands of less experienced players not knowing the proper time to use Sing Saver's skill.
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