Hello everyone this is Natsu back for another article, this time we're going to be taking another look at Silver Thorns since the card pool has changed quite a bit since we last looked at this deck so let's see ways we can improve it from before. I'm not going to go too into any of the units that were in the last edition of the build since I've already talked about them in a previous article which you can find in the November 2013 tab, however I will talk about how new units can help units that were previously in the deck.
G0
Silver Thorn Beast Tamer, Emil
Dynamite Juggler (Critical) x4
Silver Thorn Barking Dragon (Critical) x4
Silver Thorn Juggler, Nadia (Heal) x4
Silver Thorn Marionette, Natasha (Draw) x4
The triggers have stayed the exact same, although we do run an especial counterblast unit now it CAN get in the way but it's only 4 cards so it isn't too much of a big deal. The starter however did change to Emil who is a MUCH better starter than Iorena (although Iorena is still pretty good). Her ability is to move her to the soul to check your top 5 and then put one of each a grade 1, 2 and 3 into your soul the only limitation being is that they must be Silver Thorn units. One of the things that makes her better though is that her cost is to move her to the soul which prevents her from getting sniped and also since this is Pale Moon allows for repeat usage of the skill.
G1
Silver Thorn Assistant, Irina x4
Silver Thorn Assistant, Zelma x4
Silver Thorn Breathing Dragon x4
Silver Thorn Hypnos, Lydia x3 (Perfect Guard)
For grade 1s the only new unit is Zelma who is essentially a Purple Trapezist for Silver Thorns which makes her too good, she's your primary grade 1 ride target and also what you'll want to grab with Marichika. You could take out Breathing Dragon for Ana if you want since now having the card go back to the soul works well since it allows you to abuse Zelma's skill over and over again. Zelma can also get you Emil from your soul to give you a +3 to your soul (as well as allow you to skip cross-riding your Venus or Яeverse). Your other main use for Zelma will be to put an Irina on your field back into your soul to call it out again to let you use it's skill.
G2
Silver Thorn Marionette, Lillian x3
Silver Thorn Rising Dragon x3
Silver Thorn Upright Lion x2
Silver Thorn Beast Tamer, Marichika x2
For new units in grade 2 there's Upright Lion, everytime another Silver Thorn unit is called from your soul he gains 3k power. He's mainly used in combination with Venus so that he'll gain 12k during the turn to give you a strong column for the turn although you can also boost him up with Zelma. Marichika also gets a lot better as now with her skill you can use Zelma in the same way one would use Purple Trapezist of putting a unit back into your soul to re-call it out at a stood position.
G3
Silver Thorn Dragon Tamer, Luquier x3
Silver Thorn Dragon Empress, Venus Luquier x3
Silver Thorn Dragon Queen, Luquier Яeverse x2
The last new unit is Silver Thorn Dragon Empress, Venus Luquier who is the new Luquier cross-ride. Her ability is an especial counterblast of two to soulcharge 2 and then call up to 5 Pale Moons from you soul who's total grades equal 6 and call them to ANY RG circles. Now one thing to remember is that the total number has to add up to 6 so ideally what you'd want to do is call 2 grade 2s and then 2 grade 1s. Now one may think "but that already adds up to 6" but what is 6+0? 6 so you can call Emil from the skill and once again get to add 3 more cards to your soul. This is very important because it allows you to still add to your soul and not have to worry about running out of quality soul.
Overall the new Silver Thorns are great additions to the archetype as they allow Silver Thorns to get over their main problem which was running out of quality soul and also accumulating a more massive soul. It's also allowed the deck to take a more offensive playstyle rather than it's old playstyle of defending and being able to call out free 5k shield after free 5k shield.
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