So looking into the other Link Joker cards in
the English Format, I found a card that allowed me to lock multiple times a
turn at a cheap cost: Star-Vader, Dark Band Dragon. Before people start
discrediting me for choosing this card, I want to tell you this, this card may
seem weak to you at first, but when the deck is built correctly and played out well, you
can see this card can be as troublesome as its more expensive bigger brothers.

1x Dust Tail Unicorn (Starter)
4x Star-Vader, Meteor Liger (Critical)
4x Star-Vader, Weiss Soldat (Critical)
4x Star-Vader, Nebula Captor (Draw)
4x Star-Vader, Stellar Garage (Heal)
This is pretty standard for most Link Joker decks, excluding the Standing Nebula Beat-down play style, I prefer to use this trigger line-up on this deck because of the flexibility with the other units of the deck to hit the magic number of your opponent’s vanguard or rearguard units. This way, the flexibility allows you to choose your targets carefully while continually applying lots of pressure from the critical triggers. The draws are mainly used as your technical draw engine; since there isn’t any other way to get units added to your hand in this deck, the draws play a major role in the deck to set up you optimal field against your opponent.
2x Star-Vader, Aurora Eagle (10k Vanguard Booster)
4x Demon Claw Star-Vader, Lanthanum
4x Prison Gate Star-Vader, Palladium
4x Barrier Star-Vader, Promethium (Perfect Guard)

However, when I use Dark Band Dragon’s skill,
I use it usually when I and my opponent are at full field or when I have a
pesky booster I have to deal with. Even
when we both are at a full field, only using Dark Band Dragon’s skill once will
activate Aurora Eagle’s skill. The same goes for Demon Claw Star-Vader, Lanthanum
as its skill allows it to gain 2k when a unit is locked by one of your card
effects, with Dark Band’s skill, you can easily set up your field to hit the
magic numbers you need against your opponent’s vanguard or rearguard units.
Palladium has great synergy with every Link Joker deck, but even more so in this deck. From Infinite Zero's Break Ride effect or Dust Tail Unicorn's skill, you can easily lock the front row and keep it locked with Palladium. This help with lowering the amount of attacks coming your way, if you are behind in cards in hand.
Grade 2 :
4x Unrivaled Star-Vader, Radon(12k attacker)
4x Furious Claw Star-Vader, Niobium
3x Star-Vader, Colony Maker
Palladium has great synergy with every Link Joker deck, but even more so in this deck. From Infinite Zero's Break Ride effect or Dust Tail Unicorn's skill, you can easily lock the front row and keep it locked with Palladium. This help with lowering the amount of attacks coming your way, if you are behind in cards in hand.
Grade 2 :
4x Unrivaled Star-Vader, Radon(12k attacker)
4x Furious Claw Star-Vader, Niobium
3x Star-Vader, Colony Maker
This grade two line-up will be your main front row rearguards that you will have in most of your cardfights, because when combined with the grade ones and Dark Band Dragon’s skill, everything comes together. The Radon combined with our Demon Claw Star-Vader Lanthanum is a good unit combination normally as the attack total would usually be around 19k or 24k with one trigger placed on it, but in conjunction with 1 use of Dark Band Dragon’s skill, Lanthanum will gain 2k on the boost which allows that column to push for 21k or 26k with one trigger. This column will be able to hit most vanguards in the current English meta, excluding Cross-ride units like Lequier Reverse, Vowing Saber Reverse, etc. However, with our other unit Niobium with a Palladium or a Lanthanum, the column can hit 18k with a Palladium or it can hit 20k when paired with a Lanthanum and Dark Band Dragon’s skill once.
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4x Star-Vader, Infinite Zero Dragon (Break Ride)
4x Star-Vader, Dark Band Dragon (Main Unit)

The second ability of Dark Band Dragon is that it gains 3k if you have more rearguards than your opponent when you are attacking. This effect works for any attack target too, whether it is vanguard or rearguard. Depending on the unit behind Dark Band Dragon, Dark Band Dragon can hit 13k by itself, 18k with Dust Tail Unicorn, 20k with Lanthanum or Palladium, 22k with Lanthanum with Dark Band locking one unit, or 23k with Aurora Eagle with Dark Band locking at least one unit. Dark Band Dragon allows great versatility with its locking skill and its power gaining effect, which in conjunction with units like Colony Maker or Lanthanum can cause a lot of chaos for your opponent. Even with a 10k base making it harder to guard, Dark Band Dragon is still a fun card to use as your opponent scrambles to find cards to guard with as you are hitting their units’ magic number every turn.
This deck really shows that with the right amount of experience and deck building, you can make versatile decks with cards that people rarely give the chance to playtest. If you want more from ThatAsianGuy, please comment down below about your impressions about the deck. You can also put down other clans that you want to see decklists for. ThatAsianGuy, Over and Out.
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