Hey everyone Natsu here back with another
article, this week we're going to take a look at Oracle Think tanks
newest subclan the Magus subclan. This archetype is all about playing
off OTTs original concept of knowing your top card except instead of not
only using it to stack triggers it also uses it to increase hand
advantage, attacking power and even attacking pressure. For this build I
run a pure 12 crit simply to make the big pushes even more pressure
heavy due to our ability to know what we're going to drive check, then
using Sphere Magus as our heal because we're hipsters.
Grade 0:
4 Sphere Magus
4 Psychic Bird
4 Oracle Guardian, Nike
4 Battle Sister, Ginger
4 Sphere Magus
4 Psychic Bird
4 Oracle Guardian, Nike
4 Battle Sister, Ginger
For our grade 1s we run 4 of each Magus
card, Tetra is our standard perfect guard while Ripis is our standard
10k attacker. Crescent is our main booster since on boost you can
declare the name of any Oracle Think Tank unit and if you get it right
then she's a 9k booster which can let you hit magic numbers with
everything in your deck as well as letting you hit crossride numbers,
the only issue some people may be wondering is how you would know,
thankfully there's Circle Magus who on call lets you look at the top
card of your deck.
Grade 1:
4 Tetra Magus
4 Ripis Magus
4 Crescent Magus
4 Circle Magus
For grade 2s we then run 4 Stellar Magus who when she attacks the Vanguard by counter-blasting one you can declare the name of any Oracle Think Tank and then you check the top card, if you got it right you can just flat out add the card to your hand, if you got it wrong you can unflip a damage. This is the main grade 2 you'll be using since what makes it so amazing is that it's on ATTACK and if you screw up you don't have to worry about having wasted a counterblast. Then we run 3 of Cuore Magus who is our 12k attacker and lastly 3 of Briolette Magus who when she's a rear guard by soul blasting 1 lets you draw a card and then place her on top of your deck effectively letting you know what your top card is allowing for Crescent Magus to become a 9k booster.
Grade 2:
4 Stellar Magus
3 Briolette Magus
3 Cuore Magus
4 Stellar Magus
3 Briolette Magus
3 Cuore Magus
Then for our grade 3s we run 4 Hexagonal Magus who is our breakride who has the extra effect of letting us look at our top 3 cards and adding one of them to our hand and then putting the other 2 on the top of our deck, mainly this is used for knowing what you're going to drive check which can (and in at least one of our videos has) allowed for double critical trigger shenanigans (or double trigger in ANY OTT build for that matter). Then lastly we run 4 of the archetype's boss card Pentagonal Magus who has a limit break of on attack by knowing your top card she gains +5k power and +1 crit allowing for even more heavy pressure.
Grade 3:
4 Hexagonal Magus
4 Pentagonal Magus
4 Hexagonal Magus
4 Pentagonal Magus
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