Hello everyone, it's Ascriptmaster, back with another Cardfight!! Vanguard deck profile. This time, I will be covering the Coral ride chain in Bermuda Triangle, a clan focused on returning your own units to your hand and filled with すごいかわいいすばらし人魚アイドル. Specifically, the focus of this deck is the new crossride unit revealed for the ride chain, Shangri-La Star Coral.
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Soul Blast (1)] Choose one of your «Bermuda Triangle» rear-guards, return it to your hand, and this unit gets [Power]+3000 until end of turn. You may choose up to one card with "Coral" in its card name from your hand, and put it into your soul. If you do, draw two cards. This ability cannot be used for the rest of that turn. [CONT](VC):If you have a card named "Aurora Star, Coral" in your soul, this unit gets [Power]+2000. [CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack.) |
Grade 0: Angelic Star, Coral 4 PR♥ISM-Miracle, Timor 4 PR♥ISM-Miracle, Adria 4 PR♥ISM-Miracle, Canary 4 Drive Quartet, Shuplu |
Grade 1: 4 Mermaid Idol, Elly 4 Fresh Star, Coral 3 Apprentice Idol, Karen 3 Mermaid Idol, Sedna |
Grade 2: 4 Shiny Star, Coral 3 Mermaid Idol, Flute 2 Girls' Rock, Rio 2 PR♥ISM-Promise, Celtic |
Grade 3: 4 Aurora Star, Coral 4 Shangri-La Star, Coral |
The main appeal of Shangri-La Star, Coral's Limit Break is drawing cards while exploiting Bermuda Triangle's signature "bounce" skills. By sending a Coral unit to the Soul, Coral quickly draws 2 extra cards to offset the card returned to the Soul, and it also keeps the Soul relatively full for the Soulblast required the next turn. (Incidentally, it is not worth using Shangri-La Star, Coral's effect if you cannot use this part of the effect.) As a bonus, she can even place her "base form", Aurora Star, Coral, into the Soul to give an immediate increase in defensive power without needing to ride Aurora Star first. This is especially helpful because the nature of the Coral ride chain does not require Aurora Star, Coral to be ridden on top of the Grade 2, Shiny Star, Coral to gain extra effects, meaning there is minimal need to ride Aurora Star, Coral in the first place except to gain the extra defense from crossriding before Limit Break.
Combining Shangri-La Star, Coral's Limit Break with other Bermuda Triangle units that gain effects when returned to the hand further accelerates the draw power Coral provides. While it might seem worse to draw 1 card immediately as opposed to another 2 the next turn, the fact that Coral needs to put a unit in the hand to the Soul means that the increase in hand size from Coral's Limit Break and another draw power card like Girls Rock, Rio is the same. This means that Girls Rock, Rio and Apprentice Idol, Karen find themselves integral to the Coral strategy due to the added draw power, especially since a player cannot expect to have an extra Coral unit in hand every turn to use.
Combining Shangri-La Star, Coral's Limit Break with other Bermuda Triangle units that gain effects when returned to the hand further accelerates the draw power Coral provides. While it might seem worse to draw 1 card immediately as opposed to another 2 the next turn, the fact that Coral needs to put a unit in the hand to the Soul means that the increase in hand size from Coral's Limit Break and another draw power card like Girls Rock, Rio is the same. This means that Girls Rock, Rio and Apprentice Idol, Karen find themselves integral to the Coral strategy due to the added draw power, especially since a player cannot expect to have an extra Coral unit in hand every turn to use.