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Friday, March 13, 2015

"Solar Sect of Mystic Wisdom" - Sunlight Goddess, Yatagarasu

Hello everyone, Ascriptmaster is back with a deck profile revisiting another one of the decks covered early in this blog, Sunlight Goddess, Yatagarasu. Yatagarasu is a card with great potential because of its ability to stand units and attack again with multiple columns of attacks. While G Units and Generation Break have not been revealed for Genesis yet, there are still a few cards from the Legion era that it can utilize with great effectiveness.

Grade 0

Battle Maiden, Amenohoakari
4 Battle Maiden, Kukurihime
4 Regalia of Far-sight, Clear Angel
4 Regalia of Foredoom, Lot Angel
4 Regalia of Compassion, Eir

Grade 1

4 Goddess of Self-sacrifice, Kushinada
4 Exorcism Regalia, Shiny Angel
4 Witch of Frogs, Melissa
2 Witch of Oranges, Valencia

Grade 2

4 Witch of Owls, Paprika
4 Witch of Ravens, Chamomile
3 Twilight Regalia, Hesperis

Grade 3

4 Oracle Queen, Himiko
4 Sunlight Goddess, Yatagarasu
Not much has changed about the Yatagarasu playstyle: it still utilizes its Soulblast 9 to draw cards and stand units, taking advantage of Chamomile and Melissa to call over rested units and force extra guard out of the opponent. Himiko's break ride skill also aids with this by giving power to units as needed, but it also should be planned out based on the Chamomiles and Melissas in the Soul. Paprika is also a good attacker for the deck, since its skill allows it to hit for 11000 unboosted, allowing you to stand it if you don't have spare Melissas in your Soul.

The new cards in the deck are the Regalia units, especially Exorcism Regalia, Shiny Angel. Shiny Angel allows you to take Regalia units from your Drop Zone and place them into the Soul when it is called, making it much easier to fulfill Yatagarasu's Soulblast cost multiple times, and reduces the need for extra Soulcharging out of the deck. The 12 Regalia triggers also aid in this by being targets for Shiny Angel's skill, and Lot Angel can give additional Soulcharge with its skill as well. Finally, Hesperis makes Yatagarasu's attacks more deadly by adding retire pressure to your Vanguard attack when it is sent from the Soul to the Drop Zone, where it can then be picked up by Shiny Angel and returned to the Soul for re-use.

The Generation Zone has been left blank in this deck profile because of the lack of Genesis G Units, but until they are released, it should probably be filled with a combination of Atmos, Blizza, and Harmonics Messiah, as they are Cray Elementals and therefore would count as Genesis. Just remember that if Amenohoakari is the booster behind the Vanguard, it will not activate its skill with a Grade 4 G Unit, but with Shiny Angel and the extra draws, getting the Soul you need shouldn't be a problem. If you are playing in an Extreme Fight tournament that allows clan-mixing, you could add G Units from other clans, but remember that your Grade 3 units are restricted by Lord, plus Paprika will not be able to activate its skills without one of the aforementioned Grade 3 units because only those units possess Limit Break.

Friday, March 6, 2015

Flower Maidens



Hey everyone Natsu here back with another deck profile and this week we’re going to take a look at the Neo Nectar clan that recently got a boost in the English format with the new Flower Maiden of Purity Trial Deck.  Neo Nectar was that originally started out by calling from the deck in order to gain advantage and then evolved into two separate groups.  The more heavily favorited group was the Musketeer archetype which retired cards to get other Musketeer cards in order to build up consistent fields.  The type I’ve built and am going to show today revolves around the second play style of having multiple copies of the same card in order to increase attacking power.  For THIS particular deck build I’m mainly using cards only released in the English format so cards from G set 2 are NOT included.  (For the sake of not repeating myself for this article copy means to call another of the same unit from the deck for those who may be less familiar with the game).

Grade 0
Spring-Heralding Maiden, Ozu
Heave-ho Turnip x2 (Draw)
Maiden of Dimorphotheca x4 (Critical)
Fairy Light Dragon x4 (Heal)
Maiden of Morning Glory x2 (Stand)
Maiden of Daybreak x4 (Stand)
So for our grade 0s we run the new starter Ozu who is a forerunner with a Generation Break 1 ability to Counterblast 1 and put her in soul to copy any grade 2 or less unit on your field.  This can allow you to easily help get what you need as I stated previously this Neo Nectar style is the multiple copies style.  Lastly we run 6 stand and 2 draw because our ace unit is a stronger version of Arbaros so our units can help take advantage of our stands since they can still push for strong numbers unboosted.

Grade 1
Maiden of Blossom Rain x3 (Perfect Guard)
Budding Maiden Diane x4
Coral Berry Squire x4
Lady of the Sunlight Forest x4

For our grade 1 line-up we run 3 of our perfect guard in order to allow space to maximize the units that we ideally will be calling, Diane is just a 8k vanilla while Squire is a new type of cookie cutter unit who is a generation break 1 10k attacker.  Lastly I run 4 Lady of the Sunlight Forest who is a rest to drop and draw.  One could run Maiden of Cherry Stone but running her requires Maiden of Cherry Bloom to who I’d rather run other grade 2 units.

 Grade 2
Maiden of Rainbow Wood x4
Maiden of Gladiolus x4
White Rose Musketeer, Alberto x3
 
For our grade 2s I run 4 Maiden of Rainbow Wood who is an on hit counterblast 2 to draw 1 this unit is great as it allows your power ups to not just be power ups but to allow them to create pressure as you’re already going plus by copying units so your opponent will not want to allow you to generate further advantage for yourself.  Then we run 4 Maiden of Gladiolus who is a generation break 1 unit who when boosted and attacking a vanguard can clone another unit.  This is the BEST grade 2 in Neo Nectar for this style as it can help fill up your field quickly and easily.  Another good thing about this unit is that you can copy the unit that is boosting behind another copy of Gladiolus in order to help further copy units to establish your field.  Lastly we run 3 Alberto who is an on hit damage unflipper, which can help further pressure the opponent and can help make Rainbow Wood live again.

Grade 3
Deep Green Lord, Master Wisteria x3
Ranunculus Flower Maiden, Ahsha x4

For our grade 3s we run 3 Wisteria who is the breakride whose breakride effect is to counteblast 1 to clone 2 units on your field.  Usually this unit is just used to pay for stride although breakriding Ahsha isn’t terrible since you can’t get a perfect field rather fast as ideally you’d clone a front and backrow unit in order to perfect your field.  Lastly is the unit that ties the whole deck together Ahsha, at generation break 2 all units that have another copy on the field get an extra 5k power effectively boosting the perfect field by 10k per column.  Also if you happen to stride over her you can counterblast 1 to clone any unit on your field helping to set up for her ability.

Grade 4
Flower Princess of Spring, Arborea x4
Harmonics Messiah x4

For our G Units we run 4 Arborea who on hit can clone any unit on field and give it 2k power allowing you to attack an extra time OR boost your already stood from a trigger unit.  Lastly we run 4 Harmonics Messiah due to the small G Unit pool.

Overall this deck is a fun deck although unfortunately can lose easily to field disruption late game as it can sometimes be difficult to re-establish wiped boards.